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StarCraft II: Q&A Round 36, Screenshot Series

InsideMacGames

Friday April 25, 2008. 02:20 PM
InsideMacGames

April 25, 2008 6:00 AMThe 36th Q&A focusing on answers to fan questions about StarCraft II, Blizzard Entertainment's long awaited sequel to the original StarCraft, is now available. This edition of the Q&A, entitled ScreenCraft, provides a screenshot illustrating changes made to the Baneling zerg unit. SC II will introduce new multiplayer action and a continuation of the storyline.ScreenCraft:This batch's screenshot is to show the significant size increase of the Baneling since the original Protoss announcement gameplay trailer. The size increase is to allow the possibility of focus firing on incoming Banelings with additional micromanagement. 1. Do Protoss Immortals get killed when a Nuke explodes next to them(seeing as the Hardened Shield blocks all high profile attacks and that a Nuke is definitely a high profile attack)? In term of units, the only units that will be able to survive a Nuke will be the Protoss Mothership and Immortals upgraded with Hardened Shields. An upgraded Immortal will take 10 damage from a Nuke. To all other units, the Nuke will do 800 damage, thus making it much more powerful than the Nuke in the original StarCraft. 3. Are Overseers any tougher than Overlords?When an Overlord evolves into an Overseer, it will gain a speed bonus, passive detection, the ability to generate creep below it, and the ability to corrupt' resources to make it more difficult for opponents to gain access to them. Furthermore, when Overseers sit in the same spot, over time its visual range will increase (but not its detection range). Check out the new screenshot and the rest of the Q&A at the link provided below.StarCraft Forums: SC 2 Q&A Batch 36StarCraft Forums: Ask Your SC 2 Questions HereStarCraft Forums: Q&A ArchiveBlizzard EntertainmentStarCraft II
April 2008 AMThe 36th focusing answers questions about StarCraft Blizzard StarCraft Round Screenshot Series
StarCraft II: Q&A Round 36, Screenshot Series Read more at InsideMacGames
www.insidemacgames.com/news/story.php?ID=16471

 

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