So Apple has finally lifted the curtain on the long-awaited iPhone SDK.
Here is a quick rundown of the main features:
the SDK is basically Xcode, with special stuff for the iPhone...
there will be a $99 fee for developper, who will receive an authentication key
the developpers choose the price of their apps, and keep 70% of the revenue (no credit card charges, no hosting fees)
developpers can choose to release their app for free at no charge on Apple's side
the apps will work on the iPhone and iPod touch
the apps will be distributed via the AppStore, accessible on the iPhone or in iTunes
apps updates will be automatically distributed through the AppStore
demos of apps (developped in a week or two) were shown: a motion-sensitive space shooter, EA's Spore (!), a medical app...
For the business-oriented people, the iPhone (and the touch) will get push e-mail, push contacts and push calendars, using Exchange's ActiveSync, as well as remote swipe of the phone's content
Apple will provide large companies with a way to deploy apps on their corporate iPhone fleet
Well, that's a lot of features, we'll have more for you later.
Oh yes, the whole stuff will be available on your iPhone/iPod touch in early June, along with the 2.0 version of the iPhone OS.
Head over to the blog for some more personal analysis and reactions on today's announcements.