November 15, 2007 6:00 AMApple Games takes to the stars for its latest feature article, an examination of the recently released Mac version of EVE Online. The massively multiplayer online game offers a break from the swords and sorcery of others titles and plunges players into the immense void of space where they will contend with thousands of others trying to succeed in the game's vast universe. Apple's feature offers an overview of the game's features, comments from producer Lína Ingvarsdóttir, and an examination of the game's history and races.Don’t pick a fight in a secure area of space, however, unless your corporation is paying a weekly fee to engage in hostilities against another one. CONCORD security ships and sentry guns seek to neutralize anyone acting aggressively, with that player suffering a loss in standing. Knock your standing down too many notches and you won’t be able to even cross the border of a sector without security forces heading your way. The destruction of your ship results in a wreck that any other player can recover for the stuff you were carrying. Luckily, you won’t die, since you’ll be safely encased in a pod floating among your lost cargo, unless someone else decides to destroy that too. Then you’ll need to be revived as a clone at a facility, suffering the loss of any implants you had purchased, as well as a decline in your skills. “The first words written in EVE Online’s design document were: ‘Death is a serious matter,’ indicating that we didn’t want a newly-dead character to spawn one minute later with items and skills intact,” Ingvarsdóttir recalls. “EVE’s heavy death penalty is one of its unique factors.”Click over to the site below to read the rest of Apple's feature and check out the provided screenshots.Apple Games: EVE OnlineCCP GamesEVE Online